MediaMovez

Young people are growing up in a world where computers, tablets and smartphones are part of their daily lives. This technology offers important opportunities for entertainment, education, communication and cultural development, but also brings along well-being and safety risks. Within MediaMovez, we study - together with youth - how we can empower them to use media in a safe, responsible and healthy manner.  

 

The articles below are part of the research theme MediaMovez.

 

Media literacy: how do we become more aware of how we deal with media?

What does youth's increasing media use mean for their well-being? What positive effects can this media use have? And how do we combat the digital divide? The Movez Lab and Netwerk Mediawijsheid are working together on these themes, towards a media-literate Dutch population. Read more about it here!

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Students help organisations with solutions to societal problems

During our minor 'Positive behavioural change in the digital age', students from Erasmus University Rotterdam get to work on social issues of organisations. Perhaps a collaboration with our minor students can also be interesting for your organisation.

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Research on online hurtful behaviour: "Even if children think certain things go far, the fear of getting nasty reactions themselves is greater"

Online hurtful behaviour is increasingly common. Research by Esther Rozendaal en Chiara de Jong shows that people don't always stand up for the victims.

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Study with impact: Will you become a changemaker during our minor 'Positive Behaviour Change in the Digital Age'?

Would you like to work on a societal problem for an organisation during your studies? read more about our minor 'positive behavioural change in the digital age'.

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Participatory research: what does the online world of youth look like?

Wij zien jongeren als co-onderzoekers. Voor haar onderzoek naar mediawijsheid bij jongeren doet Ying Chuck van het Movez Lab daarom participatief onderzoek met leerlingen van de basisschool en onderbouw van de middelbare school. Benieuwd hoe dit er in de praktijk uit ziet?

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Youth as co-researchers: What does your online world look like?

You are not guinea pigs, are you? On the contrary, we think you can research with us. Primary and secondary school students have already done this with us, curious how? Read it here and watch the video.

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Research in the theater: How do young people react to hurtful comments online?

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Parental consent research: What is parents view on this?

At the Movez Lab, we primarily conduct research on young people. For this, we ask the permission of their parents, but in what way do parents find this most preferable?

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FACTS: What motivates us to support each other online?

It often happens that people get hurt online by getting nasty messages, for example. Do you want to know what people do when they see this and what you could do to help others online? Read it here and watch educational videos from the 'act or react' project.

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Our insights: what does the online world of youth look like?

What media do youth use a lot? What are their experiences with the online world? Read more about youth's online world and what they advise you to do if, for example, you get hacked or see things you don't want to see.

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FACTS: What does the online world of youth look like and what if you experience something unpleasant online?

Which apps and websites do you use a lot? Have you ever experienced something unpleasant online? Read more about youths' online world and what they advise to do if you for example are being hacked or see things you don't want to see.

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Let's Movez Together: A tool for meaningful participation and engagement of children

Let's Movez Together: Empowering Kids' Voices! Our Healthy Start Sprint project supports meaningful participation and involvement of children in designing, developing and implementing interventions and policies regarding children’s (digital) resilience.

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Gamified media literacy interventions to boost healthy online behavior in children and youth

Growing up in the digital age brings both opportunities and risks for children, requiring media literacy to navigate the online world safely, with initiatives like the ChatLicense app offering interactive ways to develop essential skills.

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